Tuesday, August 21, 2012

CSS competitive super config

// put into launch options cl_cloud_settings 0 -novid +m_rawinput 1 +sensitivity 1 -console -refresh 120 -freq 120 -refreshrate 120 -w 1024  -tickrate 66 //



//  _______________
// |      NET      |
//  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
// Lenient competetive hitboxes!!!
rate "25000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "2"
cl_interp "0.0310"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "1"
cl_smoothtime "0.1"
cl_wpn_sway_interp "0"

//  _______________
// |     SENS      |
//  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mousespeed "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
m_rawinput "1"



} Crosshair Values }

cl_crosshairalpha "200"
cl_crosshairsize "3"
cl_crosshairspreadscale "0.3"                                                            
cl_crosshairusealpha "0"
cl_dynamiccrosshair "0"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "0"
cl_crosshairthickness "0.5"
cl_righthand "0"
bind "h "zb_teamcash"
cl_c4dynamiclight "1"




//  _______________
// |     MISC      |
//  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "1"
muzzleflash_light "0"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
weapon_showproficiency "1"
flex_rules "0"
blink_duration "0


//  _______________
// |       R_      |
//  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "0"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_ropetranslucent "0"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_worldlights "0"
r_pixelfog "1"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_drawspecificstaticprop "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_visualizeproplightcaching "1"


//  _______________
// |     ROPES     |
//  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"



// MULTICORE CVARS

cl_interp_threadmodeticks "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"



con_filter_enable "1"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"

cl_showerror               "0" // 2 for above plus detailed field deltas.
cl_showevents              "0" // Print event firing info in the console





clientport "1337"
mat_maxframelatency "0"
mp_usehwmmodels                 "1"
mp_usehwmvcds                     "1"
cl_forcepreload "1"
sv_forcepreload "1"
cl_forcepreload "1"
sv_forcepreload "1"
cl_timeout 9999999
cl_radaralpha "255"


cl_wpn_sway_interp         "0"
mat_picmip 2
mat_reducefillrate 1
mat_trilinear 0


fps_max                     "300"
cl_minmodels                     "1"
cl_min_ct                                       "4"
cl_min_t                                        "4"

mat_monitorgamma 1.6
cl_crosshairalpha "200"
cl_crosshaircolor "0"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairsize "7"
cl_crosshairspreadscale "0.7";                                                              
cl_crosshairusealpha "1"
cl_dynamiccrosshair "0"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair "0"
cl_legacy_crosshair_scale "0"
cl_crosshairthickness "0.7"
cl_crosshairdot "0"
mat_colorcorrection 0
cl_c4dynamiclight "1"


r_3dsky                        "0"
r_sse                         "1"
r_sse2                         "1"
r_mmx                         "1"
r_sse_s                                         "1"
r_3dnow                                         "1"

con_enable                     "1"

g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
r_pixelfog 1

cl_ragdoll_physics_enable            "0"
cl_ragdoll_collide                "0"

setinfo zb_wantautocashcalling 1
cl_legacy_crosshair_scale 0
cl_legacy_crosshair_recoil 1
cl_righthand 1




mat_forceaniso 0
jpeg_quality                     "100"
mat_monitorgamma                 "1.6"
mat_debug_postprocessing_effects         "0"
mat_debugdepthmode                 "0"
mat_debugdepthval                 "128"
mat_parallaxmap                    "0"
mat_debugdepthvalmax                 "256"
cl_allowdownload                 "0"
cl_allowupload                    "0"
cl_forcepreload                 "1"
cl_drawmonitors                 "0"
gl_clear                     "0"
texture_budget_background_alpha         "9999999"
texture_budget_panel_height             "0"
texture_budget_panel_width             "0"
mat_compressedtextures                 "1"
mat_filterlightmaps                 "1"
mat_forcehardwaresync                 "0"
mat_reducefillrate                 "1"
mat_disable_bloom                 "1"
r_maxdlights                    "32"
mat_wateroverlaysize                 "8"
cl_show_splashes                 "0"
cl_detail_avoid_force                "0"
cl_detail_avoid_radius                "0"
cl_detail_avoid_recover_speed            "0"
cl_detail_max_sway                "0"
muzzleflash_light                 "1"
mat_hdr_enabled                 "0"
r_maxnewsamples                    "0"
r_maxsampledist                    "0"
r_norefresh                     "0"
r_minnewsamples                 "0"
mat_parallaxmap                 "0"
mat_hdr_level                    "0"
budget_peaks_window                "0"
mat_forceaniso                     "0"
mat_bloomscale                     "0"
mat_forcemanagedtextureintohardware         "0"
mat_fastnobump                     "1"
cl_wpn_sway_interp                 "0"
mat_trilinear                     "0"
budget_show_peaks                 "0"
budget_averages_window                 "0"
budget_background_alpha             "0"
budget_show_averages                 "0"
mat_antialias                     "0"
mat_specular                     "0"
mat_bumpmap                     "0"
mat_bufferprimitives                "1"
mat_disable_lightwarp                "1"
budget_show_history                 "0"
mat_framebuffercopyoverlaysize             "0"
budget_history_range_ms             "5"
r_forcewaterleaf                "0"
r_updaterefracttexture                "0"
mat_disable_ps_patch                "1"
mat_envmapsize                     "0"
mat_envmaptgasize                 "0"
mat_disable_fancy_blending            "1"
mat_autoexposure_max                "0"
mat_autoexposure_min                 "0"
budget_history_numsamplesvisible         "0"
mat_picmip                     "2"
mat_clipz                     "1"
r_phong                        "0"
lod_TransitionDist                    "0"
mat_vsync                     "0"
r_decal_cullsize                 "99"
r_shadows                     "1"
r_eyes                         "0"
r_eyeglintlodpixels                 "0"
r_eyesize                     "0"
r_eyeshift_z                     "0"
r_shadowrendertotexture             "1"
flex_smooth                    "0"
r_lod_noupdate                    "1"
r_worldlightmin                 "0"
sv_alternateticks                "0"
r_worldlights                     "0"
r_flex                         "0"   
r_eyeshift_y                     "0"
r_worldlightmin                 "0"
mat_shadowstate                    "0"
r_worldlights                     "0"
r_eyeshift_x                     "0"
r_eyemove                     "0"
r_eyegloss                     "0"
r_teeth                     "0"
mp_decals                    "0"
r_decals                     "0"
r_waterforceexpensive                 "0"
r_worldlightmin                 "0.0002"
r_waterforcereflectentities            "0"
r_waterforceexpensive                 "0"
r_worldlights                     "2"
r_PhysPropStaticLighting             "0"
r_cheapwaterend                 "1"
r_cheapwaterstart                "1"
r_updaterefracttexture                "0"
r_WaterDrawReflection                 "0"
r_WaterDrawRefraction                "0"
r_drawflecks                     "0"
r_dopixelvisibility                 "0"
r_renderoverlayfragment             "0"
r_drawflecks                     "0"
r_occlusion                     "0"
cl_logofile                     "0"
r_shadowmaxrendered                 "32"
demo_recordcommands                "1"
r_rootlod                     "2"
r_lod                         "2"
r_drawbatchdecals                 "0"
cl_rumblescale                    "0"
cl_ejectbrass                     "0"
net_showevents                    "0"
r_spray_lifetime                "1"
showhitlocation                 "1"
r_ambientboost                    "0"
r_ambientfactor                    "1"
r_waterdrawreflection                 "0"
r_waterforceexpensive                 "0"
r_ropetranslucent                 "0"
r_dynamic                     "0"
r_lightaverage                     "1"
g_ragdoll_fadespeed                 "0"
g_ragdoll_important_maxcount            "0"
g_ragdoll_lvfadespeed                "0"
g_ragdoll_maxcount                 "0"
lod_enable                     "1"
cl_autohelp                     "0"
cl_c4progressbar                 "1"
hud_centerid                     "0"
dsp_water                     "14"
blink_duration                     "0"
hud_fastswitch                     "1"
closecaption                    "0"

//  _______________
// |     SOUND     |
//  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

dsp_mix_max                     "0.9"
dsp_room                     "0"
room_type                     "0"
snd_noextraupdate                 "1"
snd_pitchquality                 "0"
snd_profile                     "0"
snd_surround_speakers                 "0"
suitvolume                    "0"
dsp_vol_5ch "1.0"
dsp_vol_4ch "1.0"
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
snd_mixahead "0.05"
volume "0.5"
cl_customsounds                 "0"
cl_hudhint_sound                 "0"
cl_soundfile                     "0"
soundscape_fadetime              "3.0"
soundscape_flush
mat_vsync "0"


r_3dsky                        "0"
r_sse                         "1"
r_sse2                         "1"
r_mmx                         "1"
r_sse_s                                         "1"
r_3dnow                                         "1"

props_break_max_pieces                 "0"
func_break_max_pieces                 "0"
props_break_max_pieces_perframe         "0"

con_enable                     "1"
weapon_showproficiency                 "1"


rope_smooth_maxalphawidth             "0"
rope_smooth_maxalpha                 "0"
rope_smooth_enlarge                 "0"
rope_wind_dist                     "0.01"
rope_subdiv                     "0"
rope_smooth_minwidth                 "0"
rope_smooth_minalpha                 "0"
rope_averagelight                 "0"
rope_smooth                     "0"
rope_shake                     "0"
rope_collide                     "0"
mat_aaquality 0

cl_ragdoll_physics_enable            "0"
cl_ragdoll_collide                "0"
cl_phys_props_max                 "50"
r_maxmodeldecal                 "0"
r_drawmodeldecals                 "0"
cL_radaralpha 255



Blood Settings
violence_ablood                 "1"
violence_agibs                     "1"
violence_hblood                 "1"
violence_hgibs                     "1"

sv_maxcmdrate 101
sv_maxupdaterate 101
sv_mincmdrate 101
sv_minupdaterate 101
sv_maxrate 50000
sv_minrate 50000

echo DOMINATION config loaded